Granblue Fantasy: Relink

Shot by ghostinthecamera

Summary

Feature Supported
Vanilla Photo Mode No
Hotsampling Yes (with tools)
DSR -
Custom Aspect Ratios Yes (with tools)
Reshade Yes
Ansel No
Graphics API DirectX 11
Game version Latest S

Tools

  • Camera tools by ghostinthecamera
    Features: Typical camera tools features (camera, hotsampling, HUD etc), time control everywhere including cutscenes (three pause methods), shadow resolution up to 8192, forced highest model LOD, near-camera fade removal, outline removal, depth of field and bloom toggles, extended colour correction volume in cutscenes, ultrawide HUD and post-process scaling fixes

Tips and Tricks

Pause methods

Combined Pause stops game clocks, cinematics, world simulation and VFX. Timescale Pause stops clocks and cinematics but some VFX keep running. World/VFX Pause stops the world while cinematics keep playing.

VRAM

8192 shadows and forced LOD 0 both use extra VRAM and stack with hotsampled resolutions. If textures stop loading, lower the shadow resolution first.