Shot by ghostinthecamera
Summary
| Feature | Supported |
|---|---|
| Vanilla Photo Mode | Yes |
| Hotsampling | Yes (with tools) |
| DSR | - |
| Custom Aspect Ratios | Yes (with tools) |
| Reshade | Yes |
| Ansel | No |
| Graphics API | DirectX 12 |
| Game version | Latest S |
Tools
- Camera tools by ghostinthecamera
Dynamic light spawning (Advanced tools): spot, point, omni and volume lights with shadows and projector settings, which can snap to the camera or player for quick placement
Features: Typical camera tools features (camera, hotsampling, HUD etc), time control with two pause methods, screen blur and depth of field removal, model LOD enhancement, 4x shadow resolution and shadow softness control, exposure adjustment, raindrop effect removal
Tips and Tricks
Lights
Delete any spawned lights once you're done with a shot. Loading into a new area with a spawned light will likely crash the game.
Shadow enhancement
Don't toggle the shadow enhancement rapidly; it rebuilds render targets each time.