Deadlight Director`s Cut

Shot by pino44io

Summary

Feature Supported
Vanilla Photo Mode No
Hotsampling No
DSR Yes
Custom Aspect Ratios No
Reshade Yes
Ansel No
Graphics API DirectX 9

Tools

Info

For Camera script to work you will need to pause the game and use the FOV keybinds.

Go to \Documents\my games\UnrealEngine3\LOTDGame\Config\LOTDInput.ini, add the next lines under the [LOTDGame.LOTDPlayerInput] section:

Bindings=(Name="F1",Command="pause",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="F2",Command="FOV 70",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="F3",Command="FOV 45",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="F4",Command="togglehud",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="F5",Command="SET MATERIALEFFECT bShowInGame FALSE | show camfrustums",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)

Set this file to Read-only once done.

Key/button Description
F1 Toggles game pause
F2 Changes FOV to 70
F3 Changes FOV to 45
F4 Toggles HUD
F5 Removes vignette