Shot by Langgi
Summary
Feature | Supported |
---|---|
Vanilla Photo Mode | Yes (lol) |
Hotsampling | Yes |
DSR | Yes |
Custom Aspect Ratios | Yes (with tools) |
Reshade | Yes |
Ansel | No |
Graphics API | DirectX 11, DirectX 12 |
Tools
- Camera tools by Otis_Inf, Jim2Point0, Hattiwatti and K-putt
Features: Camera control, Fov, timestop, Hud toggle, Aspect ratio selection, DoF removal, Vignette removal and Lens distortion removal. - RELit by Originalnicodr and Otis_inf
Features: Lighting Control, turn off scene lights, exposure control.
Make sure to check out the guide on it. - EMV Engine
Features: Console, Enemy Spawner, Character Poser, Gravity Gun, and more. Make sure to check out the guide on it.
Contact Shadows
To improve gameplay shadows on character models go to Devil May Cry 5
game folder:
- Open the file
dmc5config.ini
. - Change the
ContactShadowSetting
value fromCUSTOM
toON
. - Save your changes, right click on the file -> properties.
- Select the "Read only" box.
It should also be noted that forcing contact shadows on gameplay may result in some texture bugs e.g., the balloons in mission 2 may look weird, among other things.
Tips and Tricks
In order to use ReShade, you'll need the game to boot in DX11. In your game's folder, open dmc5config.ini
and change the following line:
TargetPlatform=DirectX11