Shot by Otis_Inf
|Vanilla Photo Mode||Yes (lol)|
|Custom Aspect Ratios||No|
|DirectX versions||DirectX 11 and DirectX 12|
Universal Unreal Engine Unlocker v4.1.7 or later by Otis_Inf
Features: Camera, fov, timestop, gamespeed, custom lights.
Cheat table by Otis_Inf and Skall
Features: Hud toggle, DoF control, Wider FoV during gameplay, control over some CVars. This table is available on Otis_Inf's patreon.
The UUU allows you to create custom lights in the game. The lights might not be visible at first, because the default light intensity is very low (20). To see the light, increase the intensity of the light a lot. To be able to set a high value for the light intensity you might also want to increase the light intensity max value.
Most features of the UE4 lights work, pay close attention to the inner cone width, which is often set to the same value as the outer cone width, giving a hard edge to the light.
In some areas, like certain rooms, it might be lights don't work; no matter how high you set the intensity, no light will appear.
The cheat table allows you to control the DoF when it's enabled in-game. So when the DoF is visible in-game, like in a cutscene, you can control
it with the controls in the cheat table.
Ctrl-F1 toggles the control over the in-game DoF in that situation. It won't turn on the DoF in gameplay however if it's not
already enabled by the game. If you want to have DoF in gameplay, you have to use reshade.
The UUU has two pause functions:
Numpad 0 (UWorld pause) and
PageDown (Slowmo pause). For Final Fantasy VII Remake, both are usable, however when you
want to control the in-game DoF,
PageDown is preferable: when you pause the game using
Numpad 0 and change the DoF values using the cheat table, nothing
happens till you skip a frame, using
PageUp. When you pause the game with
PageDown however, changing the DoF values will show immediately effect and you can
easily control where to set the focal point.
To pause the game to take shots, always try to use
PageDown first. This only goes wrong when you move your character in some situations. In that case press
Numpad 0 to pause.
- No hotsampling. There's no hotsampling support of any kind. The game is also running into issues with resolutions higher than 4K.
- No console input. While the UUU does activate the UE4 dev console, keyboard input isn't reaching the console if the key is used by the game, e.g. enter.
- No hud toggle. The hud is made with a 3rd party library and the UUU can't hide it. To hide the hud, use the cheat table's Hud toggle.