Shot by Svid
Summary
Feature | Supported |
---|---|
Vanilla Photo Mode | Yes |
Hotsampling | Yes (see notes) |
DSR | Yes |
Custom Aspect Ratios | Yes (see notes) |
Reshade | Yes |
Ansel | No |
Graphics API | DirectX 12 |
Tools
- Camera tools by Otis_Inf
Features: Camera control, FoV control, HUD toggle, timestop/gamespeed, hotsampling, Weather control, Pose fine tuning in photomode.
Tips and Tricks
Pitch black background for Portraits
If you want to make portrait shots with a pitch black background like this, You can use 2 locations that are great for such shots. The first one is North of Pitchcliff and the second one is Dimmed Bones.
Character swap
You can use Aloy's Adjustments tool by AkiniKites to swap any outfit to be as a different characters\NPC's ingame.
Additional Notes
When you hotsample to high resolutions (6K and above) Textures will start to switch to lower resolution. You can take a quick shot before that happends or hotsample to a lower resolution to avoid it.
After hotsample, the AO can be glitched out like this. This can be caused when a shot have lots of fog. To get rid of it you can zoom, pan or jiggle the camera.
When you use custom Aspect Ratio, square AR's like 4:3 can give you black bars on top and bottom. Currently there is no way to avoid them in HZD.