Shot by Vikster
|Vanilla Photo Mode||No|
|Custom Aspect Ratios||No|
|Graphics API||DirectX 11|
- Hatti's Camera Tools (Password: CinematicTools)
Features: Camera control (gamepad support), FOV Control, Camera/Rotation Speed, UI toggle (also includes Extreme Injector within downloaded folder).
- Shader toggler
Features: HUD toggle and CA toggle for the DLC. Requires Reshade 5+ with ShaderToggler add-on.
- Merged Anti-Cheat Table by Paul44 and One3rd
Features: Disables the game's anti-cheat, timestop and fullscreen resolution selector.
The anti-debug script is needed to inject the camera tools without it instantly crashing the game. Even with this the game will crash and frequently. If you absolutely want to shoot this game I've found that to get the best mileage you'll need to open the table, enable cheats (which runs through the threads), enable the timestop "enable script" and then only inject the camera tools when you come to a scene where you want to use it. After injecting the camera tools the game is guaranteed to crash anywhere between 2 to 20 minutes later. Without the camera tools injected it may run longer. This game is a pain to try to shoot.
The Fullscreen Resolution Selector allows changing DSR resolutions when timestop is being used.
|Command||Keyboard / Controller|
|Move camera forward / backward||
|Move camera left / right||
|Move camera up / down||
|Roll camera left / right||
|Increase / decrease FoV||
The camera tools' user interface is automatically opened when the .dll is injected. Navigate the window with the arrow keys but DO NOT close it otherwise the game will also close itself immediately.
The freecam is enabled with the Enter key through the user interface's window or by pressing the Insert key while in-game. Movement and rotation speeds can only be adjusted through the window. You can experiment with the input speeds to allow for more accurate camera movement (values as low as 0.01 are possible).
Be informed that using the timestop table is prone to crashing the game. It also cannot stop the weather meaning rain will continue to fall and the intensity of sunlight may change. Some cutscenes will continue to progress their dialogue but the actors will remain frozen.
Though unlikely, the camera tools will sometimes cause the game to crash. The tools' UI toggle may also be unresponsive so the shader toggler mod can be used as an alternative. Make sure to inject the tools and cheat table AFTER loading into London to minimize the likelihood of crashes.
If you plan on using ReShade, note that Assassin's Creed Syndicate uses a reversed depth buffer. This means that you will need to go through the global processor definitions and change
RESHADE_DEPTH_INPUT_IS_REVERSED from 0 to 1. This step is essential otherwise depth-related shaders will stay broken by default.
Assassin's Creed Syndicate does not allow you to disable depth of field while in-game, you'll have to do it by editing the configuration file. You can do this by navigating to
%USERPROFILE%\Documents\Assassin's Creed Syndicate and opening AC.ini. Search for
PostFX and change the value from 1 to 0.
To disable fog, search for
Fog :) in the same configuration file and change 1 to 0. If either parameter does not exist, simply add them in yourself.