Shot by ashcorpdev
Summary
Feature | Supported |
---|---|
Vanilla Photo Mode | No |
Hotsampling | Yes |
DSR | Unknown |
Custom Aspect Ratios | Yes (with tools) |
Reshade | Yes* |
Ansel | No |
Graphics API | DirectX 11/Vulkan** |
* ReShade v5.9.1 or above is required to avoid crashing the game.
** Vulkan depth buffer support requires ReShade v5.9.2 and above.
In-game Controls
Name | Keybind |
---|---|
Toggle HUD | F10 |
Tools
- Camera tools by Otis_Inf
Features: Camera control, FoV control, Camera paths, HUD toggle, Timestop/Game speed, Hotsampling, Frameskip, Higher LODs
Tips and Tricks
Depth Buffer
If you want to make use of the depth buffer, you need to make sure you do the following:
-
Run the game using DX11 mode.
- Vulkan currently does not support depth buffer.
-
Enable 'Copy depth buffer before clear operation' in the 'Generic Depth' ReShade add-on.
- Can be found in the 'Add-on' tab of ReShade.
- If using AMD FidelityFX™ Super Resolution (FSR), this does not need to be enabled.
-
Set the global preprocessor definition
RESHADE_DEPTH_INPUT_IS_REVERSED
to1
.- Can be found in the 'Home' tab of ReShade underneath the effects list.
Useful Links
- PC Gaming Wiki
-
Native Camera Tweaks Mod (Nexus Mods)
- Provides unlocked camera pitch, zoom, controller stick deadzone.
- Requires Native Mod Loader to work.