Shot by IronGauntlet
Summary
Feature | Supported |
---|---|
Vanilla Photo Mode | No |
Hotsampling | Yes |
DSR | Yes |
Custom Aspect Ratios | Yes |
Reshade | Yes |
Ansel | Yes |
Graphics API | DirectX 11 |
Game version | G 1.77.9.0 |
Tools
- Camera tools by Otis_Inf
Features: Camera control, FoV control, HUD toggle, timestop
Controls
Description | Keystroke |
---|---|
Enable/Disable camera | DEL |
Lock/unlock camera movement | HOME |
Faster rotate / move | ALT + rotate/move |
Slower rotate / move | Right-CTRL + rotate/move |
Rotate camera up/down | Arrow up/down or mouse or r-stick |
Rotate camera left/right | Arrow left/right or mouse or r-stick |
Move camera forward/backward | Numpad 8/Numpad 5 |
Move camera left / right | Numpad 4/Numpad 6 |
Move camera up / down | Numpad 7/Numpad 9 |
Tilt camera left / right | Numpad 1/Numpad 3 |
Increase / decrease FoV (w/ freecam) | Numpad +/- |
Reset FoV (w/ freecam) | Numpad * |
Toggle Y look direction | Numpad / |
Block keyboard/mouse input to game | Numpad . |
This help | ALT+H |
Tips and Tricks
How to get a model of your player character (only works with Emily)
With the help of the Doppelganger power, you can spawn a doppelganger of Emily. Do remember that this doppelganger can only be summoned on a stable surface, and will rush to attack/distract enemies so it is best used in a cleared area. Also, powers might not work on certain levels, so be careful.
It cannot change its position after being spawned i.e. it will face you once spawned, and will only turn its head to look at you. Quite useful for portraits or environment shots with a subject on them.
Warning!
The Depth Buffer might break while hotsampling, especially in 1:1 AR. Also, depth buffers ingame and for the camera are different. Do recheck depth buffers after AR changes.