Death Stranding: Director's Cut

Shot by Tokenass

Summary

Feature Supported
Vanilla Photo Mode Yes
Hotsampling Yes
DSR Yes
Custom Aspect Ratios Yes
Reshade Yes
Ansel No
Graphics API DirectX 12
Game version E 1.08 (Regular)

Tools

  • Camera tools by Otis_Inf
    Features: Camera Control, Camera Paths, FOV control, HUD toggle, timestop/gamespeed, Frameskip, Higher LODs, Hotsampling. Refer to Otis' website for a detailed description of the controls and features.

Tips and Tricks

Hotsampling

Hotsampling at higher than 3x resolution can cause the textures to glitch sometimes so wait a few seconds before taking the shot. Also keep an eye out for broken textures.

Anisotropic Filtering

The game, by default, uses 4x filtering. Use the Nvidia Control Panel to set Anisotropic Filtering to 16x.