Onimusha: Way of the Sword

Shot by ghostinthecamera

Summary

Feature Supported
Vanilla Photo Mode Yes
Hotsampling Yes (with tools)
DSR -
Custom Aspect Ratios Yes (with tools)
Reshade Yes (requires REFramework)
Ansel No
Graphics API DirectX 12
Game version Latest S

Tools

  • REFramework
    Required: the latest REFramework must be installed for ReShade and the camera tools to work (it bypasses the game's anti-tamper).
  • Camera tools by ghostinthecamera
    Dynamic light spawning (Advanced tools): point, spot, area and directional lights registered with the RE Engine, with full shadow control
    Pose editor (Advanced tools): per-bone posing with IK, hand and grip presets, gaze, facial morphs and animation playback, with poses saved and reloaded
    Features: Typical camera tools features (camera, hotsampling, HUD etc), time control (engine pause also freezes cutscenes), ray tracing and path tracing control, post-process toggles, fixed exposure, near-camera fade removal, 4096 shadows, LOD removal

Tips and Tricks

Point light shadows

Point lights don't cast shadows by default. Enable Expand shadow capacity in the tools for point light shadows to work.

Pose editor

The pose editor runs in the in-game overlay, so the overlay must be enabled.