Shot by cHota gAbbar
Summary
Feature | Supported |
---|---|
Vanilla Photo Mode | No |
Hotsampling | No |
DSR | Yes (through Desktop) |
Custom Aspect Ratios | No |
Reshade | Yes |
Ansel | No |
Graphics API | DirectX 11 |
Game version | S 1.0.0.1 |
Workflow
You need to use ShaderToggler addon for Reshade to hide the UI elements. The UI elements that may be on your screen at a time are:-
- Dot crosshair in the center of the screen.
- Balloon Radar at the bottom left of the screen (provided you have unlocked the Toy).
The game uses a handful of vertex and pixel shaders. Create a ShaderGroup and add the two pixel shaders corresponding to the aforementioned two UI elements. Toggle them off and take the shot.
Info
The game uses MSAA and thus has no depth-buffer access.
Notes
The in-game resolution settings caps out at your desktop resolution. If you want to play at higher resolutions (like 4K), set your desktop resolution to the corresponding value; only then the in-game settings show the higher resolutions.