Inside

Shot by cHota gAbbar

Summary

Feature Supported
Vanilla Photo Mode No
Hotsampling No
DSR Yes (through Desktop)
Custom Aspect Ratios No
Reshade Yes
Ansel No
Graphics API DirectX 11
Game version S 1.0.0.1

Workflow

You need to use ShaderToggler addon for Reshade to hide the UI elements. The UI elements that may be on your screen at a time are:-

  1. Dot crosshair in the center of the screen.
  2. Balloon Radar at the bottom left of the screen (provided you have unlocked the Toy).

The game uses a handful of vertex and pixel shaders. Create a ShaderGroup and add the two pixel shaders corresponding to the aforementioned two UI elements. Toggle them off and take the shot.

Info

The game uses MSAA and thus has no depth-buffer access.

Notes

The in-game resolution settings caps out at your desktop resolution. If you want to play at higher resolutions (like 4K), set your desktop resolution to the corresponding value; only then the in-game settings show the higher resolutions.