Shot by Phoenix
Summary
Feature | Supported |
---|---|
Vanilla Photo Mode | No |
Hotsampling | Yes |
DSR | No |
Custom Aspect Ratios | No |
Reshade | Yes |
Ansel | No |
Graphics API | DirectX 11 |
Tools
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Camera tools by Otis_Inf
Features: Free camera, FOV, Timestop and DOF control. -
Hud toggle by The Janitor Follow the instructions on the text file to install.
Usage
- Extract files wherever you want
- Start the game as admin
- Inject the camera AFTER you've loaded a level. It relies on the engine object which isn't known at startup
- A console window should appear with some text confirming everything's OK
Controls
- Ctrl-INS : Open / close in-game main menu
- Ctrl-Mouse wheel : Resize font
- INS : Enable/Disable camera
- DEL : Toggle first/third person (not when camera is active)
- HOME : Lock / unlock camera movement
- ALT + rotate/move : Faster rotate / move
- Right-CTRL + rotate/move : Slower rotate / move
- Controller Y-button + l/r-stick : Faster rotate / move
- Controller X-button + l/r-stick : Slower rotate / move
- Arrow up/down or mouse or r-stick : Rotate camera up/down
- Arrow left/right or mouse or r-stick : Rotate camera left/right
- Numpad 8/Numpad 5 or l-stick : Move camera forward/backward
- Numpad 4/Numpad 6 or l-stick : Move camera left / right
- Numpad 7/Numpad 9 or l/r-trigger : Move camera up / down
- Numpad 1/Numpad 3 or d-pad left/right : Tilt camera left / right
- Numpad +/- or d-pad up/down : Increase / decrease FoV
- Numpad * or controller B-button : Reset FoV
- Numpad 0 : Toggle game pause
-
Numpad . : Block input to game for camera control device
-
Caps lock : Toggle HUD (with the HUD toggle mod installed)
Depth buffer in ReShade
For some reason the game needs to have in-game dynamic resolution enabled for depth buffer to work properly. Alternatively you can use the engine DoF which can be controlled from the camera tools.