Rise of the Tomb Raider

Shot by Otis_Inf


Feature Supported
Vanilla Photo Mode No
Hotsampling Yes
Custom Aspect Ratios Yes
Reshade Yes
Ansel No
Graphics API DirectX 11


Depth buffer access

Recent Reshade versions (3.4.3 and up) have solid depth buffer detection code but sometimes can still make the wrong choice. In Rise of the Tomb Raider especially it can pick the depth buffer which is empty or has Lara without hair. To fix that, use the DisplayDepth shader that comes with reshade to display the depth buffer, go to the DX11 menu in the Reshade overlay and pick a depth buffer that shows Lara with hair. This isn't always necessary but in some situations it is.