10984
"Free Camera [F1]"
80000008
Auto Assembler Script
[ENABLE]
alloc(newmem,2048)
label(returnhere)
label(exit)
label(coords3)
registersymbol(coords3)
newmem:
movss xmm0,[esp+70]
mov [coords3],esp
jmp exit
exit:
jmp returnhere
///
coords3:
dd 0
///
"witcher2.EXE"+6AACCC:
jmp newmem
nop
returnhere:
"witcher2.EXE"+707055:
db 90 90 90 90
"witcher2.EXE"+707059:
db 90 90 90 90 90
"witcher2.EXE"+70705E:
db 90 90 90 90 90
"witcher2.EXE"+70720B:
db 90 90
"witcher2.EXE"+707211:
db 90 90 90
"witcher2.EXE"+70721A:
db 90 90 90
[DISABLE]
"witcher2.EXE"+6AACCC:
movss xmm0,[esp+70]
"witcher2.EXE"+707055:
movss [esi],xmm0
movss [esi+04],xmm0
"witcher2.EXE"+707059:
movss [esi+04],xmm0
"witcher2.EXE"+70705E:
movss [esi+08],xmm0
"witcher2.EXE"+70720B:
fstp dword ptr [ebx]
fld dword ptr [eax+04]
"witcher2.EXE"+707211:
fstp dword ptr [ebx+04]
push edi
fld dword ptr [eax+08]
"witcher2.EXE"+70721A:
fstp dword ptr [ebx+08]
lea edi,[ebx+10]
Toggle Activation
112
0
10979
"X"
80000008
Float
Coords3
70
Increase Value
102
.2
0
Decrease Value
100
.2
1
Decrease Value
18
100
2
2
Increase Value
18
102
2
3
10980
"Y"
80000008
Float
Coords3
74
Increase Value
104
.2
0
Decrease Value
98
.2
1
Increase Value
18
104
2
2
Decrease Value
18
98
2
3
10981
"Z"
80000008
Float
Coords3
78
Increase Value
105
.1
0
Decrease Value
99
.1
1
Increase Value
18
105
1
2
Decrease Value
18
99
1
3
10280
"Game Speed"
80000008
Float
witcher2.exe+1004950
A0
Set Value
113
.00001
0
Set Value
114
1
1
Set Value
115
.5
2
Set Value
117
.2
3
10985
"F2 = Pause"
8000FF
1
10986
"F3 = Resume"
8000FF
1
10987
"F4 = Slow motion"
8000FF
1
10989
"F6 = Super slow motion"
8000FF
1
10988
"backup"
C0C0C0
1
10976
"Disable Default FOV"
80000008
Auto Assembler Script
[ENABLE]
"witcher2.EXE"+70723E:
db 90 90 90 90 90
"witcher2.EXE"+707077:
db 90 90 90 90 90
[DISABLE]
"witcher2.EXE"+70723E:
movss [ebx+24],xmm0
"witcher2.EXE"+707077:
movss [esi+24],xmm1
10978
"Enable Camera [F2]"
000000
Auto Assembler Script
[ENABLE]
alloc(newmem,2048)
label(returnhere)
label(exit)
label(coords3)
registersymbol(coords3)
newmem:
movss xmm0,[esp+70]
//cmp [ecx+18],0
//cmp [ecx+1ac],1
//jne returnhere
mov [coords3],esp
jmp exit
exit:
jmp returnhere
///
coords3:
dd 0
///
"witcher2.EXE"+6AACCC:
jmp newmem
nop
returnhere:
"witcher2.EXE"+70723E:
db 90 90 90 90 90
"witcher2.EXE"+707077:
db 90 90 90 90 90
[DISABLE]
dealloc(newmem)
"witcher2.EXE"+6AACCC:
movss xmm0,[esp+70]
//
"witcher2.EXE"+70723E:
movss [ebx+24],xmm0
"witcher2.EXE"+707077:
movss [esi+24],xmm1
unregistersymbol(coords3)
10982
"FOV"
80000008
Float
Coords3
94
X1
00B07055
witcher2.EXE
707055
F3
0F
11
4E
0C
F3
0F
11
06
F3
0F
11
46
04
Y1
00B07059
witcher2.EXE
707059
0C
F3
0F
11
06
F3
0F
11
46
04
F3
0F
11
46
08
Z1
00B0705E
witcher2.EXE
70705E
F3
0F
11
46
04
F3
0F
11
46
08
F3
0F
11
46
10
X2
00B0720B
witcher2.EXE
70720B
F3
0F
10
45
10
D9
1B
D9
40
04
56
D9
Y2
00B07211
witcher2.EXE
707211
1B
D9
40
04
56
D9
5B
04
57
D9
40
08
8B
Z2
00B0721A
witcher2.EXE
70721A
D9
40
08
8B
F1
D9
5B
08
8D
7B
10
D9
40
FOV1
00B0723E
witcher2.EXE
70723E
F3
0F
10
45
18
F3
0F
11
43
24
E8
AD
F5
FF
FF
FOV2
00B07077
witcher2.EXE
707077
F3
0F
11
4E
20
F3
0F
11
4E
24
F3
0F
10
0D
DC
fovAddress
57F70010
coords3
62B00016