7
"--- X-Men Origins: Wolverine - deadendthrills.com ---"
80000008
1
2
"Normal Camera Control"
80000008
Auto Assembler Script
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048)
label(returnhere)
label(exit)
label(coords)
registersymbol(coords)
newmem:
mov [coords],ebp
mov [ebp+14],ecx
mov edx,[eax+04]
exit:
jmp returnhere
///
coords:
dd 0
///
"Wolverine.exe"+1F1950:
jmp newmem
nop
returnhere:
"Wolverine.GImage::GImage"+19C145:
//db 90 90 90 90
"Wolverine.GImage::GImage"+1B731A:
db 90 90 90 90 90
"Wolverine.GImage::GImage"+1B731F:
db 90 90 90 90 90
"Wolverine.GImage::GImage"+1B7324:
db 90 90 90 90 90
"Wolverine.GImage::GImage"+1B732F:
db 90 90 90
"Wolverine.GImage::GImage"+19C15D:
db 90 90 90 90 90
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"Wolverine.exe"+1F1950:
mov [ebp+14],ecx
mov edx,[eax+04]
"Wolverine.GImage::GImage"+19C145:
movss [esi],xmm0
"Wolverine.GImage::GImage"+1B731A:
movss [ebp+08],xmm3
"Wolverine.GImage::GImage"+1B731F:
movss [ebp+0C],xmm2
"Wolverine.GImage::GImage"+1B7324:
movss [ebp+10],xmm1
"Wolverine.GImage::GImage"+19C15D:
movss [esi+08],xmm0
"Wolverine.GImage::GImage"+1B732F:
fstp dword ptr [ebp+20]
unregistersymbol(coords)
Toggle Activation
96
0
3
"Cam X"
80000008
Float
coords
8
Increase Value
102
10
0
Decrease Value
100
10
1
Increase Value
18
102
100
2
Decrease Value
18
100
100
3
4
"Cam Y"
80000008
Float
coords
C
Decrease Value
104
10
0
Increase Value
98
10
1
Decrease Value
18
104
100
2
Increase Value
18
98
100
3
5
"Cam Z"
80000008
Float
coords
10
Increase Value
105
10
0
Decrease Value
99
10
1
Increase Value
18
105
100
2
Decrease Value
18
99
100
3
6
"FOV"
80000008
Float
coords
20
Increase Value
107
5
0
Decrease Value
109
5
1
12206
"Pause Camera [Page Down]"
80000008
Auto Assembler Script
[ENABLE]
alloc(newmem,2048)
label(returnhere)
label(exit)
label(pCamera)
registersymbol(pCamera)
newmem: //this is allocated memory, you have read,write,execute access
//place your code here
mov [pCamera],ebp
movss xmm0,[ebp+000002BC]
jmp exit
exit:
jmp returnhere
// Define variable
pCamera:
dd 0
//
"Wolverine.exe"+1F67CC:
jmp newmem
nop
nop
nop
returnhere:
[DISABLE]
dealloc(newmem)
"Wolverine.exe"+1F67CC:
movss xmm0,[ebp+000002BC]
unregistersymbol(pCamera)
Toggle Activation
34
0
11819
"X [Numpad 4,6]"
80000008
Float
pCamera
2BC
Decrease Value
100
5
0
Increase Value
102
5
1
Increase Value
17
102
50
2
Decrease Value
17
100
50
3
Increase Value
18
102
1
4
Decrease Value
18
100
1
5
11818
"Y [Numpad 2,8]"
80000008
Float
pCamera
2C0
Increase Value
104
5
0
Decrease Value
98
5
1
Increase Value
17
104
50
2
Decrease Value
17
98
50
3
Increase Value
18
104
1
4
Decrease Value
18
98
1
5
11817
"Z [Numpad 3,9]"
80000008
Float
pCamera
2C4
Increase Value
105
5
0
Decrease Value
99
5
1
Increase Value
17
105
40
2
Decrease Value
17
99
40
3
Increase Value
18
105
1
4
Decrease Value
18
99
1
5
11825
"Y Rotation [arrow keys]"
80000008
4 Bytes
pCamera
2C8
Increase Value
38
1000
0
Decrease Value
40
1000
1
Increase Value
17
38
5000
4
Decrease Value
17
40
5000
5
Increase Value
18
38
100
2
Decrease Value
18
40
100
3
11826
"X Rotation [arrow keys]"
80000008
4 Bytes
pCamera
2CC
Increase Value
39
1000
2
Decrease Value
37
1000
3
Increase Value
17
39
5000
4
Decrease Value
17
37
5000
5
Increase Value
18
39
100
0
Decrease Value
18
37
100
1
11827
"Tilt [-,=]"
80000008
4 Bytes
pCamera
2D0
Increase Value
189
250
0
Decrease Value
187
250
1
Set Value
18
187
0
2
11829
"FOV [KP_Minus, KP_Plus]"
80000008
Float
pCamera
1E8
Decrease Value
109
2
0
Increase Value
107
2
1
12234
"--- Not Working ---"
80000008
1
12113
"Post Processing [Del]"
80000008
Auto Assembler Script
[ENABLE]
alloc(newmem1,2048)
label(returnhere)
label(exit)
label(DOFEnable1)
registersymbol(DOFEnable1)
newmem1: //this is allocated memory, you have read,write,execute access
//place your code here
mov [DOFEnable1],ecx
mov ecx,[ecx+2C]
and ecx,08
jmp exit
exit:
jmp returnhere
// Define variable
DOFEnable1:
dd 0
//
"BatmanAC.exe"+3CF4FF:
jmp newmem1
nop
returnhere:
[DISABLE]
dealloc(newmem1)
"BatmanAC.exe"+3CF4FF:
mov ecx,[ecx+2C]
and ecx,08
unregistersymbol(DOFEnable1)
Toggle Activation
46
0
12099
"[--- DOF Effect Enable [P] ---]"
0000FF
Byte
DOFEnable1
2C
Set Value
80
3
0
Set Value
16
80
7
1
11869
"DOF Focus Distance [ [ ] (default=800)"
80000008
Float
DOFEnable1
74
Increase Value
219
20
0
Decrease Value
16
219
20
1
Decrease Value
17
16
219
1
2
Increase Value
17
219
1
3
11871
"DOF Focus Inner Radius [ ] ] (default=400)"
80000008
Float
DOFEnable1
70
Increase Value
221
20
0
Decrease Value
16
221
20
1
Decrease Value
17
16
221
1
2
Increase Value
17
221
1
3
11921
"DOF MaxNearBlurAmount [;] (default=1)"
80000008
Float
DOFEnable1
5C
Increase Value
186
0.1
0
Decrease Value
16
186
0.1
1
11922
"DOF MaxFarBlurAmount ['] (default=1)"
80000008
Float
DOFEnable1
64
Increase Value
222
0.1
0
Decrease Value
16
222
0.1
1
11876
"DOF FallOffExponent [/] (default=2)"
80000008
Float
DOFEnable1
54
Increase Value
191
0.05
0
Decrease Value
16
191
0.05
1
11872
"DOF BlurKernelSize - NOT WORKING - [\] (default=16)"
80000008
Float
DOFEnable1
58
Increase Value
220
0.25
0
Decrease Value
16
220
0.25
1
12205
"[--- Bloom Settings ---]"
0000FF
1
12203
"BlurBloomKernelSize (default=0.75)"
80000008
Float
DOFEnable1
88
12202
"BloomScale (default=1)"
80000008
Float
DOFEnable1
84
12115
"[--- ToneMap Settings ---]"
0000FF
1
12116
"SceneDesaturation (default=0)"
80000008
Float
DOFEnable1
D8
12117
"MidTones BLU (default=1)"
80000008
Float
DOFEnable1
C0
12118
"MidTones RED (default=1)"
80000008
Float
DOFEnable1
C4
12119
"MidTones GRN (default=1)"
80000008
Float
DOFEnable1
C8
12120
"HighLights RED (default=1)"
80000008
Float
DOFEnable1
DC
12121
"HighLights GRN (default=1)"
80000008
Float
DOFEnable1
E0
12122
"HighLights BLU (default=1)"
80000008
Float
DOFEnable1
E4
12123
"SceneShadows BLU (default=1)"
80000008
Float
DOFEnable1
CC
12124
"SceneShadows RED (default=1)"
80000008
Float
DOFEnable1
D0
12125
"SceneShadows GRN (default=1)"
80000008
Float
DOFEnable1
D4
12232
"PostProcessEffect"
80000008
Byte
23127B3C
12233
"No description"
80000008
Byte
23147EBC
Change of movss [esi],xmm0
005D67A5
Wolverine.exe
1D67A5
20
8B
44
24
24
F3
0F
11
06
F3
0F
10
44
24
Change of movss [ebp+08],xmm3
005F197A
Wolverine.exe
1F197A
0F
10
4C
24
20
F3
0F
11
5D
08
F3
0F
11
55
0C
Change of fstp dword ptr [ebp+20]
005F198F
Wolverine.exe
1F198F
86
70
0B
00
00
D9
5D
20
F3
0F
10
86
68
Change of movss [esi+18],xmm0
005D67CF
Wolverine.exe
1D67CF
10
5F
89
46
14
F3
0F
11
46
18
5E
5B
83
C4
20
Change of movss [ebp+0C],xmm2
005F197F
Wolverine.exe
1F197F
90
90
90
90
90
F3
0F
11
55
0C
F3
0F
11
4D
10
Change of movss [esi+08],xmm0
005D67BD
Wolverine.exe
1D67BD
24
18
89
4E
0C
F3
0F
11
46
08
F3
0F
10
44
24
access FOV1
009070CC
Wolverine.exe
5070CC
0F
8B
44
24
08
D9
00
8B
4C
24
04
D9
access FOV2
009070D2
Wolverine.exe
5070D2
00
8B
4C
24
04
D9
19
C2
14
00
8B
51
Code :movss xmm0,[ebp+000002BC]
005F67CC
Wolverine.exe
1F67CC
00
8B
CD
FF
D0
F3
0F
10
85
BC
02
00
00
F3
0F
5C
45
54
Code :addss xmm0,[esi+000002BC]
005C3AD8
Wolverine.exe
1C3AD8
01
F3
0F
59
C3
F3
0F
58
86
BC
02
00
00
F3
0F
59
CB
F3
Code :mov eax,[esi+ecx*4-0C]
687C50F8
MSVCR80.dll
150F8
F0
89
44
8F
F0
8B
44
8E
F4
89
44
8F
F4
8B
Code :mov eax,[ecx+3C] - access pp
00A4F783
Wolverine.exe
64F783
83
E2
01
0B
C2
8B
41
3C
75
02
D1
E8
83
Code :test byte ptr [ebx+3C],04 - pp
00B85B64
Wolverine.exe
785B64
1C
3B
C7
74
06
F6
43
3C
04
75
02
33
C0
8B
camAOB
008B9D70
UpgradePtsAndXP
02606554
_DOF
31F0D980
filter
4B980000
_DOFEffect
62218D65
ShockGlovesOnHitPtrPath
018F62B4
bGloves
0CCE0514
bHUD
0CCE0518
camerareadAOB
00EEA4FA
MenuFilter
0B16000B
p0
22430400
p1
22430404
p2
22430408
EPhysicsChange_Hook
224300A5
bFly
2243040C
bAmmo
22430414
bGod
22430410
bCombo
22430418
KillComboReset_Cave
224300CE
dwEPhysicsHook
007A7144
dwStopEPhysicsChange
007AE829
KillComboReset
00435664
GetIndex
0048B1F0
SetIndex
004408F0
TheWorld
01664900
Toggler
22460500
KeyHandlerOff
22460504
bPlayersOnly
22460508
bGhost
2246050C
camerayreadAOB
00E3AFD4
DOFEnable1
0B720019
pCamera
11540018